Improving teaching-learning in engineering students using correlating standard theory exams with practicals, software game and research papers.

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Abhijit Ravindra Kulkarni,S.P. Agnihotri

Abstract

 Abstract: Four innovative teaching-learning methods are implemented. First: learning by demonstration, second - solving GATE problem in laboratory, third - use of Game, fourth- use of case study. First experiment uses LM339 in place of MAX 998. In GATE problem solving, assumptions are essential with verification of numerical answer. In Fourier series game, learners come on stage, click possible answer in front of remaining learners in class and this raises confidence amongst all and team spirit is created. In case study, application of Fourier series is explored in robotics-where learner identifies properties of Fourier Transforms and sensors used with need of filters.

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