Analysis of The on-Site Implementation Effects of Textbooks for Operating a Creative Convergence it Education Program
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Abstract
Information Technology (IT) exerts significant influence across societies and is regarded as a key driver of the Fourth Industrial Revolution. The aim of this paper is to present the results of applying the creative convergence information education program materials developed by the Creative Education Center of Jeju National University in school settings. The developed materials comprise 20 types, including 7 related to humanities in artificial intelligence (AI), 8 to forensic science, and 5 to digital therapeutics. These materials were administered to 701 elementary and secondary students nationwide, with an overall satisfaction rate of 4.25, indicating a high level of contentment. Additionally, prior to and after applying the materials, students' creativity and core competencies were assessed. Both elementary and secondary students demonstrated statistically significant improvements in creativity and core competencies (p<.001). Through this paper, we hope to offer insights into educational strategies for teaching intricate ITs in an engaging and accessible manner to elementary and secondary students within the public curriculum.